Convert PNG to PCX

Source · PNG
Target · PCX

Drop a PNG file here

or choose files from your device

Advanced options
  • Pixel conversion only. Original EXIF, GPS, XMP and ICC profiles are not copied; processing uses 8-bit display pixels.
  • Transparency is replaced with white by default. Change the background in Advanced options.
  • Still image output. Animated files use only the first frame; animation is not preserved.

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  • In your browser
  • No upload
  • Private by design

What happens when you convert PNG to PCX?

Animation becomes a still

Still image output. Animated files use only the first frame; animation is not preserved.

HDR to SDR

HDR is rendered to SDR using exposure and Reinhard tone mapping.

Opaque output

Transparency is replaced with white by default. Change the background in Advanced options.

Lossless sample storage

PCX RLE is lossless for stored samples. Palette reduction is a separate potentially lossy step; colour planes are channels, not editable composition layers. PCX can store its supported image samples without lossy compression. This applies after rendering and sample conversion: it does not guarantee preservation of source precision, colour space or document structure, and cannot undo earlier losses.

PNG

Source

PNG

Portable Network Graphics

Compression: LosslessTransparency: YesMetadata: Exif, ICC, Text

Lossless raster images with precise edges and optional transparency. The PNG standard also defines APNG animation.

Explore PNG format →
PCX

Target

PCX

ZSoft PC Paintbrush

Compression: LosslessTransparency: NoMetadata: Resolution, Palette information

A legacy Paintbrush raster format with planar colour storage and run-length compression.

Explore PCX format →

Is PNG → PCX right for you?

Good choice when

  • PCX fits your delivery use: Legacy graphics & game assets.
  • You want a still illustration from an animated source.
  • You need an SDR delivery copy and can review its tone mapping.
  • An opaque image is acceptable for your destination.

Probably not when

  • Motion, frame timing or loop behaviour must survive.
  • You need the original HDR range for relighting or grading.
  • You need cutouts or translucent edges for compositing.
  • You expect lossless encoding to restore lost details or editing structure.

PNG to PCX conversion details

Animation becomes a still
Still image output. Animated files use only the first frame; animation is not preserved.
HDR to SDR
HDR is rendered to SDR using exposure and Reinhard tone mapping.
Opaque output
Transparency is replaced with white by default. Change the background in Advanced options.
Lossless sample storage
PCX RLE is lossless for stored samples. Palette reduction is a separate potentially lossy step; colour planes are channels, not editable composition layers. PCX can store its supported image samples without lossy compression. This applies after rendering and sample conversion: it does not guarantee preservation of source precision, colour space or document structure, and cannot undo earlier losses.
8-bit destination samples
Pixel conversion only. Original EXIF, GPS, XMP and ICC profiles are not copied; processing uses 8-bit display pixels.
Sample precision & colour
Pixel conversion only. Original EXIF, GPS, XMP and ICC profiles are not copied; processing uses 8-bit display pixels.
Metadata & colour
Pixel conversion only. Original EXIF, GPS, XMP and ICC profiles are not copied; processing uses 8-bit display pixels.
Compression
PNG: Lossless → PCX: Lossless PNG: PNG compression is lossless. Palette conversion, resizing or reducing bit depth before encoding can still discard information. Animation is the APNG extension included in the third edition. PCX: PCX RLE is lossless for stored samples. Palette reduction is a separate potentially lossy step; colour planes are channels, not editable composition layers.
Transparency
Transparency is replaced with white by default. Change the background in Advanced options.
Animation
Still image output. Animated files use only the first frame; animation is not preserved.
Colour depth
PNG: 1–16 bits/sample → PCX: Palette or 24-bit RGB
HDR
PNG: Third-edition signalling
Dimensions
Rendered image dimensions are retained within the converter limits; this tool does not offer resizing. Orientation handling depends on the source decoder.
Metadata
Pixel conversion only. Original EXIF, GPS, XMP and ICC profiles are not copied; processing uses 8-bit display pixels.

Common questions

Will the output keep animation?

Still image output. Animated files use only the first frame; animation is not preserved.

How will HDR brightness be mapped?

HDR is rendered to SDR using exposure and Reinhard tone mapping.

What happens to transparent areas?

Transparency is replaced with white by default. Change the background in Advanced options.

Are bit depth and colour values guaranteed to match?

Pixel conversion only. Original EXIF, GPS, XMP and ICC profiles are not copied; processing uses 8-bit display pixels.

Will metadata and colour profiles be retained?

Pixel conversion only. Original EXIF, GPS, XMP and ICC profiles are not copied; processing uses 8-bit display pixels.