Convert SVG to HDR

Source · SVG
Target · HDR

Drop a SVG file here

or choose files from your device

Advanced options
  • Pixel conversion only. Original EXIF, GPS, XMP and ICC profiles are not copied; processing uses 8-bit display pixels.
  • Transparency is replaced with white by default. Change the background in Advanced options.
  • Self-contained static shapes only. Convert text to paths; scripts, images and external resources are not supported.
  • This stores display pixels in RGBE; it does not create new HDR detail.

Enable JavaScript to convert files locally.

  • In your browser
  • No upload
  • Private by design

What happens when you convert SVG to HDR?

Vectors become pixels

Self-contained static shapes only. Convert text to paths; scripts, images and external resources are not supported.

An HDR container adds no captured range

This stores display pixels in RGBE; it does not create new HDR detail.

Opaque output

Transparency is replaced with white by default. Change the background in Advanced options.

Lossless sample storage

RLE preserves stored RGBE bytes; RGBE quantization is not exact storage of arbitrary float RGB. The .hdr format is distinct from the general concept of HDR photography. HDR can store its supported image samples without lossy compression. This applies after rendering and sample conversion: it does not guarantee preservation of source precision, colour space or document structure, and cannot undo earlier losses.

SVG

Source

SVG

Scalable Vector Graphics

Compression: Not a pixel codecTransparency: YesMetadata: XML metadata, title, desc

XML-based vector graphics with shapes, text and optional animation. Raster export chooses a specific pixel resolution.

Explore SVG format →
HDR

Target

HDR

Radiance HDR / RGBE

Compression: LosslessTransparency: NoMetadata: Radiance header, EXPOSURE, FORMAT

Radiance pictures with a shared exponent for high-dynamic-range lighting values.

Explore HDR format →

Is SVG → HDR right for you?

Good choice when

  • HDR fits your delivery use: Lighting environments & radiometry.
  • You need a fixed-resolution raster asset.
  • You need an image in an HDR-capable working pipeline.
  • An opaque image is acceptable for your destination.

Probably not when

  • You need editable paths, text or resolution-independent scaling.
  • You expect new highlight or shadow detail from a container change.
  • You need cutouts or translucent edges for compositing.
  • You expect lossless encoding to restore lost details or editing structure.

SVG to HDR conversion details

Vectors become pixels
Self-contained static shapes only. Convert text to paths; scripts, images and external resources are not supported.
An HDR container adds no captured range
This stores display pixels in RGBE; it does not create new HDR detail.
Opaque output
Transparency is replaced with white by default. Change the background in Advanced options.
Lossless sample storage
RLE preserves stored RGBE bytes; RGBE quantization is not exact storage of arbitrary float RGB. The .hdr format is distinct from the general concept of HDR photography. HDR can store its supported image samples without lossy compression. This applies after rendering and sample conversion: it does not guarantee preservation of source precision, colour space or document structure, and cannot undo earlier losses.
Sample precision & colour
Pixel conversion only. Original EXIF, GPS, XMP and ICC profiles are not copied; processing uses 8-bit display pixels.
Metadata & colour
Pixel conversion only. Original EXIF, GPS, XMP and ICC profiles are not copied; processing uses 8-bit display pixels.
Compression
SVG: Not a pixel codec → HDR: Lossless SVG: SVG describes geometry rather than using a lossy/lossless pixel codec. XML can be compressed for transport, but rasterization is a separate operation that fixes resolution and can discard editability. HDR: RLE preserves stored RGBE bytes; RGBE quantization is not exact storage of arbitrary float RGB. The .hdr format is distinct from the general concept of HDR photography.
Transparency
Transparency is replaced with white by default. Change the background in Advanced options.
Animation
Still image output. Animated files use only the first frame; animation is not preserved.
Colour depth
HDR: 32-bit RGBE / XYZE pixel
HDR
HDR: Radiometric values
Vector graphics
SVG: Paths, shapes & text
Dimensions
Rendered image dimensions are retained within the converter limits; this tool does not offer resizing. Orientation handling depends on the source decoder.
Metadata
Pixel conversion only. Original EXIF, GPS, XMP and ICC profiles are not copied; processing uses 8-bit display pixels.

Common questions

Will HDR remain scalable vector artwork?

Self-contained static shapes only. Convert text to paths; scripts, images and external resources are not supported.

Can HDR recover clipped highlights?

This stores display pixels in RGBE; it does not create new HDR detail.

What happens to transparent areas?

Transparency is replaced with white by default. Change the background in Advanced options.

Are bit depth and colour values guaranteed to match?

Pixel conversion only. Original EXIF, GPS, XMP and ICC profiles are not copied; processing uses 8-bit display pixels.

Will metadata and colour profiles be retained?

Pixel conversion only. Original EXIF, GPS, XMP and ICC profiles are not copied; processing uses 8-bit display pixels.