HDR to SDR
HDR is rendered to SDR using exposure and Reinhard tone mapping.


HDR is rendered to SDR using exposure and Reinhard tone mapping.
The target can store an alpha channel, but converting an opaque image does not create transparent areas. Removing a background is a separate editing step.
QOI preserves 8-bit RGB/RGBA samples losslessly. Reducing 16-bit data or discarding profiles and metadata before encoding is outside that guarantee. QOI can store its supported image samples without lossy compression. This applies after rendering and sample conversion: it does not guarantee preservation of source precision, colour space or document structure, and cannot undo earlier losses.
Pixel conversion only. Original EXIF, GPS, XMP and ICC profiles are not copied; processing uses 8-bit display pixels.
Source
Radiance HDR / RGBE

Radiance pictures with a shared exponent for high-dynamic-range lighting values.
Explore HDR format →Target
Quite OK Image Format

A small lossless codec for 8-bit RGB and RGBA images, designed for simple, fast implementations.
Explore QOI format →HDR is rendered to SDR using exposure and Reinhard tone mapping.
The target can store an alpha channel, but converting an opaque image does not create transparent areas. Removing a background is a separate editing step.
QOI preserves 8-bit RGB/RGBA samples losslessly. Reducing 16-bit data or discarding profiles and metadata before encoding is outside that guarantee. QOI can store its supported image samples without lossy compression. This applies after rendering and sample conversion: it does not guarantee preservation of source precision, colour space or document structure, and cannot undo earlier losses.
Pixel conversion only. Original EXIF, GPS, XMP and ICC profiles are not copied; processing uses 8-bit display pixels.
Pixel conversion only. Original EXIF, GPS, XMP and ICC profiles are not copied; processing uses 8-bit display pixels.