Will all EXR channels and deep samples survive?+
An EXR may carry named auxiliary channels, multipart images or deep samples, beyond a flat RGB image. A rendered GIF copy is not an equivalent EXR working file. Channel selection, deep compositing and numeric mapping need explicit engine support; no export of every channel or depth sample is implemented.
Will every source image be exported?+
EXR can contain multiple image representations with different roles. These are not automatically a timed animation. Selecting an image, preserving a collection or creating several outputs needs explicit engine support; neither a first-image choice nor an all-images export is implemented.
Why can GIF lose colours despite lossless compression?+
GIF uses at most 256 colours per GIF colour table and a transparent palette index rather than partial alpha. Richer colours and translucent edges need quantisation or compositing. Palette choice and dithering depend on the future engine; lossless GIF compression does not reverse palette reduction.
Are bit depth and colour values guaranteed to match?+
Source and target sample models can differ in precision, channel layout, colour space and transfer function. Lossless compression only preserves the samples actually encoded; a precision reduction or colour conversion can already change them. The future engine defines numeric mapping, orientation and colour conversion; canonical depth facts are listed below where available.
Will metadata and colour profiles be retained?+
EXR: Typed header attributes, Chromaticities → GIF: Comments, Application extensions. Which fields are copied, rewritten or omitted will depend on the future engine; retention is not implemented yet.