HDR to SDR
HDR is rendered to SDR using exposure and Reinhard tone mapping.


HDR is rendered to SDR using exposure and Reinhard tone mapping.
The target can store an alpha channel, but converting an opaque image does not create transparent areas. Removing a background is a separate editing step.
Netpbm stores these samples without compression. Reducing colour, thresholding or changing maxval can still lose information before storage; text and binary representations change the layout, not its image meaning. PAM can store its supported image samples without lossy compression. This applies after rendering and sample conversion: it does not guarantee preservation of source precision, colour space or document structure, and cannot undo earlier losses.
Source
Radiance HDR / RGBE

Radiance pictures with a shared exponent for high-dynamic-range lighting values.
Explore HDR format →Target
Portable Arbitrary Map

Portable Arbitrary Map: simple uncompressed raster samples for image-processing pipelines.
Explore PAM format →HDR is rendered to SDR using exposure and Reinhard tone mapping.
The target can store an alpha channel, but converting an opaque image does not create transparent areas. Removing a background is a separate editing step.
Netpbm stores these samples without compression. Reducing colour, thresholding or changing maxval can still lose information before storage; text and binary representations change the layout, not its image meaning. PAM can store its supported image samples without lossy compression. This applies after rendering and sample conversion: it does not guarantee preservation of source precision, colour space or document structure, and cannot undo earlier losses.
Pixel conversion only. Original EXIF, GPS, XMP and ICC profiles are not copied; processing uses 8-bit display pixels.
Pixel conversion only. Original EXIF, GPS, XMP and ICC profiles are not copied; processing uses 8-bit display pixels.